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    <title>Sonify on rostrum.blog</title>
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    <description>Recent content in Sonify on rostrum.blog</description>
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      <title>.-././--/---/.-./.../.</title>
      <link>https://www.rostrum.blog/2023/01/06/remorse/</link>
      <pubDate>Fri, 06 Jan 2023 00:00:00 +0000</pubDate>
      
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      <description>You may not believe it, but I am releasing this art under CC0. tl;dr {remorse} is a tiny R package that converts text to Morse Code to audio.
 Beat a dead morse In the last post I mentioned {sonify} for making R do little audible beeps and boops.
It reminded me of one (of many) unwritten micro-projects I’ve got kicking around in my brain: obviously you could use {sonify} to communicate Morse Code.</description>
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      <title>Ding! Sound effects in {r.oguelike}</title>
      <link>https://www.rostrum.blog/2023/01/04/rogue-sfx/</link>
      <pubDate>Wed, 04 Jan 2023 00:00:00 +0000</pubDate>
      
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      <description>new wr — r.oguelike any% tenkeyless noglitch tl;dr The {r.oguelike} package—a toy roguelike microadventure for the R console—now has little sound effects thanks to {sonify}. Pew pew!
 The adventure continues? Apparently this is part 5 of the {r.oguelike} devlog. You can read earlier posts about:
 its inception creating simple procedural dungeons making an enemy chase the player 3D dungeons and continuous keypress inputs  Alas, this is also probably the last installment.</description>
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      <title>{ActionSquirrel}: a game in the R console</title>
      <link>https://www.rostrum.blog/2021/10/03/squirrel/</link>
      <pubDate>Sun, 03 Oct 2021 00:00:00 +0000</pubDate>
      
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      <description>tl;dr I created the {ActionSquirrel} package. It contains an {R6}-powered playable game for the R console, which includes images (well, emoji) and sounds (thanks to the {sonify} package).
 GameRs I’ve written before about the idea of games that you can play in R. For example, I replicated a text-based version of Pokemon Blue’s Safari Zone. This was made possible by using the {R6} package by Winston Chang, which provides an implementation of object-oriented programming (OOP) in R.</description>
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      <title>#GithubSkyline but hear me out</title>
      <link>https://www.rostrum.blog/2021/02/21/skyphone/</link>
      <pubDate>Sun, 21 Feb 2021 00:00:00 +0000</pubDate>
      
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      <description>My skyline clearly has a Central Business District with development in the suburbs.   Note
The GitHub Skyline API–on which the {skyphone} package depends–stopped responding (i.e. it 404s) soon after this post was published. I may fix {skyphone} in future to work via {gh} instead; feel free to contribute.
 tl;dr I made the R package {skyphone} to get GitHub contributions data from GitHub Skyline and sonify it.
 Reach for the skyline Skyline is an online curio from GitHub that lets you input a user’s name and get a 3D rendering of that user’s contributions to the platform.</description>
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      <title>What does a year of COVID-19 sound like?</title>
      <link>https://www.rostrum.blog/2021/02/02/sonify-covid/</link>
      <pubDate>Tue, 02 Feb 2021 00:00:00 +0000</pubDate>
      
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      <description>Landing page of coronavirus.data.gov.uk  tl;dr I used the {sonify} package in R to represent a year of the UK’s COVID-19 data in audio format. You can jump straight to the audio.
 Listen to your data I watched an excellent talk at the rstudio::global(2021) conference by JooYoung Seo titled ‘Accessible Data Science Beyond Visual Models: Non-Visual Interactions with R and RStudio Packages’. You can access the video or his blog on the subject.</description>
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